Every Genshin region feels like a different painting style. You start in soft watercolor hills, end up swimming through an art-deco ocean, and somewhere between the two you get struck by lightning while trying to collect fruit. This isn’t a farming guide or a meta tier list. It’s a slow walk through the places that made us stop moving just to look.
If you haven’t unlocked them all yet, a Genshin Impact boosting service can help you open the full map without the grind.
7. Mondstadt – The Cozy Starter Pack
Mondstadt is the smell of apples and freedom. It’s windmills, lazy rivers, and that first moment when you realize gliding might be the best mechanic ever made. The grass sways like a lullaby, the music hums quietly in the background, and even the slimes feel polite.
Everything about Mondstadt is light. It’s the region that lets you breathe before the story starts taking itself seriously. Sure, it’s simple now. But that simplicity is half the charm. Everyone remembers the first time they ran off Starsnatch Cliff and barely made it across the lake. It’s not a place full of drama or danger. It’s a beloved staple. And it’s the one you’ll always come back to when you want to feel safe again.
6. Liyue – Every Mountain a Postcard
Liyue is where the game starts showing off. The cliffs rise like folded paper, the sky burns gold at sunset, and the harbor looks painted in liquid light. The soundtrack swells, and suddenly you forget you were supposed to fight something.
But Liyue isn’t calm. It’s layered and busy and filled with history that refuses to sit still. Every ridge hides a legend, every cave echoes with a contract older than memory. It’s beauty with weight. You don’t stroll through Liyue; you climb it. And when you finally glide down from Mt. Aocang at dawn, it feels earned. Lantern Rite turns that feeling into a celebration — the entire sky full of warmth and nostalgia. Liyue makes you look up and remember that the world is older than you.
5. Inazuma – The Thunder Poet’s Dream
Inazuma is what happens when beauty and punishment fall in love. From the second your ship cuts through the mist, you know you’re somewhere important. Lightning cracks across the horizon, sakura petals fall through purple air, and the islands glow like something divine and slightly dangerous.
You fight the weather as much as the enemies here. Every island feels like a riddle with emotional baggage. The storms don’t just make travel hard; they make you feel like the place itself is testing your resolve. Yet there’s nothing else like it. Even after hours of climbing and dying, you’ll still stop to watch the rain slide down temple roofs. Inazuma is exhausting, but it’s unforgettable. It’s a love letter written in thunder.
4. Sumeru – The Biome Overachiever
Sumeru isn’t one world. It’s two that learned to coexist. One half is all green life and music. Trees that hum, plants that talk, rivers glowing under moonlight. The other half is silence, a desert of dust and forgotten gods. Somehow it fits together like a dream that shouldn’t make sense but does.

The jungle is color overload. Aranara giggle behind roots while glowing fungi turn the nights into something out of a fairytale. Then you cross a canyon and the tone flips. The desert hits like a memory of something lost. Ruins rise from the sand, statues half-buried in time, and the wind carries voices that sound like stories fading away. The city of Sumeru bridges it all, hanging above the jungle like a thought suspended in air. It’s a region that teaches curiosity before it teaches combat.
3. Fontaine – The Art-Deco Aquarium
Fontaine is pure performance. Above ground, everything is marble and polish. Below the surface, it’s like swimming through a dream painted by engineers. It’s art made practical, elegance turned interactive.
At first, the water physics feel clunky. Then something clicks. You stop rushing and start floating. Shafts of light break through coral gardens while the soundtrack trades piano for strings that sound like waves. Fontaine’s beauty feels deliberate, like a designer placed every shimmer for you to notice. The city breathes melancholy, the underwater world serenity. It’s equal parts opera and aquarium, and both are worth seeing slowly. Fontaine is proof that Genshin doesn’t just build regions; it builds moods.
2. Natlan – Where Fire Learned to Dance
Natlan is a riot of color and sound. It’s heat, lava and people who look like they’re always celebrating something. It’s the only region that feels alive even when you’re standing still.
You hear drums in the distance before you see anything. Then the ground starts glowing, the cliffs start moving, and the sky turns orange. Everything about Natlan feels kinetic. Even the NPCs walk like they have a beat in their head. The design is warm and human, and the landscapes are impossible not to admire. You jump from cliffs, glide over lava, and end up grinning for no reason. Natlan isn’t subtle, but it’s sincere. It feels like joy sculpted into a map.
1. Sea of Bygone Eras – The OMG Zone
The Sea of Bygone Eras doesn’t try to impress you; it simply exists. It’s still, dim, and impossibly beautiful. The deeper you dive, the quieter the world becomes until even the music gives up. Then you start hearing the silence.
This isn’t the kind of place you rush through. You drift. You read the ruins instead of looting them. Every statue, every broken arch feels like a story you’re interrupting. The light bends through the water in silver sheets that make everything shimmer like a memory you almost forgot. Players call it haunting, and they’re right. It’s not majestic like Liyue or loud like Natlan. It’s something deeper. It’s the beauty of time itself.
Honorable Mentions
Dragonspine, for making frostbite cinematic and turning the mountain itself into a puzzle.
The Chasm, for vertical madness and the way its echoing music makes you feel small.
Enkanomiya, for monochrome elegance and that eerie peace you can’t find anywhere else.
So, Who Really Wins?
Mondstadt is comfort, Liyue is pride, Inazuma is emotion, Sumeru is curiosity, Fontaine is art, Natlan is celebration, and the Sea of Bygone Eras is reflection. Together they form a world that doesn’t waste your attention.
You can tell the devs care about how it feels to be somewhere. Every lantern, storm cloud, and coral beam is placed with intent. That’s why players still explore long after they’ve hit max level.
